Project Description

Inktober 2021 Day #16: COMPASS. It took a while to decide to go this route. I couldn’t come up with anything else clever, but I wasn’t sure how well I could pull this off. I have had a video game idea for over a decade that involves the use of art tools in the “real world” both as weapons (who hasn’t picked up a T-square at some point and thought about smashing something with it?) and also as “magical” tools, like using a compass to create portals that either allows you to pass through obstacles, or as traps for the bad guys. Yet another project I want to get to some day…